Young Geniuses · Ages 13 to 14
Surds Speed Simplifier
Simplify surds and radicals against a friendly timer in a quantum energy research facility, for ages 13 to 14.
Young Geniuses · Ages 13 to 14
All Young Geniuses gamesRead probability trees and calculate conditional probabilities in a forensic investigation bureau, for ages 13 to 14.
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Every activity is one step. Here is where this one fits.
Conditional Probability Spinner sends students into a forensic investigation bureau, where each case is solved by reasoning about a probability tree. Spinning to gather evidence and then multiplying along the branches to find P(A and B) from P(A) and P(B given A) builds the conditional-probability reasoning at the heart of GCSE Higher statistics, all wrapped in an analytical case-reconstruction story.
Chosen by the skills this activity practises.
A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 120 seconds.
Answer options are shown as large buttons. Tap or click the correct option. Any input method works — touch, mouse or keyboard.
Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.
Each level has 4 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Everything you need to know before your child starts playing.
Young Geniuses · Ages 13 to 14
Simplify surds and radicals against a friendly timer in a quantum energy research facility, for ages 13 to 14.
Young Geniuses · Ages 13 to 14
Read a curve and its tangent, then find the gradient at a point in an autonomous vehicle engineering lab, for ages 13 to 14.
Young Geniuses · Ages 13 to 14
Apply advanced circle theorems to fill a logic grid in the astronomical navigation archives, for ages 13 to 14.
Young Geniuses · Ages 13 to 14
Add vectors and find magnitudes in a space navigation academy, for ages 13 to 14.