Little Learners · Ages 5 to 7
Toy Shop Word Problems
Friendly toy-shop word problems where children work out totals and costs within 20. For Grade 1, with answer keys.
The learning journey
Every activity is one step. Here is where this one fits.
- PlayLearn the idea in a game
- Practise(you are here)Lock it in on paper
- ReviewCome back and keep it sharp
- MasterTake on a harder challenge
- AchieveEarn a certificate
About Toy Shop Word Problems
Toy Shop Word Problems puts early addition into a setting every child enjoys: shopping for toys. Each problem asks the learner to work out a total cost or amount within a small, manageable range, turning bare number facts into a real reason to add. Word problems are where maths meets the real world, and they are an essential Grade 1 skill across all four of our target countries because they ask children to read a situation, decide what to do, and then calculate — a big step up from answering a plain sum. The toy-shop theme keeps motivation high and the language simple, and generous working space encourages children to show their thinking. The five levels grow the numbers gradually so the reading stays accessible while the maths stretches. Each page prints cleanly on a standard A4 sheet, and every level downloads with its own answer key. There is no advertising, no sign-up and no data leaves the device. Use it to build problem-solving confidence or alongside our money and addition games for the same age range.
Common questions
- What skills does this build?
- Reading a real-world situation and choosing the right calculation — core word-problem skills.
- What number range is used?
- Totals stay within 20, suitable for Grade 1.
- Is an answer key included?
- Yes, every level has its own complete answer key.
A hand for grown-ups
- Before you start
- Find a calm few minutes with no rush. Let your child know it is fine to find some of it tricky — that is what practice is for.
- While they work
- Sit nearby but let them lead. If they get stuck, ask "what could you try?" rather than giving the answer — the thinking is the point.
- Afterwards
- Ask them to show you one they found easy and one they found hard. Praise the effort on the hard one, not just the right answers.
- Watch out for
- Rushing. If answers come too fast and wrong, slow the pace down together rather than pushing for more.
- Away from the screen
- Look for the same maths in everyday life — counting stairs, sharing snacks, spotting shapes on a walk.
Where to go next
Chosen by the skills this activity practises.