Logic Masters · Ages 11 to 12
3D Volume Builder
Read cube and cuboid models, toggle their nets, and calculate volume and surface area on a space colony build site, for ages 11 to 12.
Logic Masters · Ages 11 to 12
All Logic Masters gamesSolve two-step equations against a friendly timer in a quantum reactor control center, for ages 11 to 12.
Every activity is one step. Here is where this one fits.
Two-Step Equation Blitz puts students at the controls of a quantum reactor, where every correct two-step equation stabilises the energy core and powers the command center on to the next terminal. Solving for x by undoing two operations builds the algebra fluency that underpins the whole secondary curriculum, and the friendly timer rewards both speed and accuracy. It is built for ages 11 to 12 (grade 6 and grade 7) with clear instructions, large touch targets, and progressive difficulty, so students can work independently or alongside a parent. Correct answers bring encouraging feedback and a small celebration, while mistakes are never punished and simply invite another try, which keeps confidence high. The challenge grows step by step so it always matches the learner, supporting steady progress across the lower-secondary curriculum used in the US, UK, Canada, and Australia. The game runs in any modern browser with no app to install, no sign-up, and no advertising shown to children. Progress is saved only on the device and appears in the Parent Dashboard, so families can follow growth without any data leaving the browser. It pairs well with our Logic Masters worksheets for offline practice of the same skills.
Chosen by the skills this activity practises.
An equation with a missing answer — for example "4 + 1 = ?" — is shown in large text. A timer bar starts counting down from 14 seconds.
Four answer options are shown as large buttons. Tap an answer, or press keys 1–4 on the keyboard.
Each consecutive correct answer increases your streak counter. A streak of 5 or more turns the flame icon orange and awards a streak bonus to your XP for that level.
Each level has 6 questions. Complete them correctly to earn the full level XP (+10 XP, plus up to +10 XP perfect bonus). Your progress is saved automatically between sessions.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Logic Masters · Ages 11 to 12
Read cube and cuboid models, toggle their nets, and calculate volume and surface area on a space colony build site, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Spin a weighted wheel, track outcomes, and compare experimental with theoretical probability at a research institute, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Complete Pythagorean triples on a grid in an ancient geometry archive, finding each missing side, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Convert between fractions, decimals and percentages on a global finance exchange, for ages 11 to 12.