Tiny Explorers · Ages 2 to 4
Caterpillar Crunch
Tap the caterpillar numbers in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
All Tiny Explorers gamesWork out how many teddies are left when some go home, building take away within 10 for ages 2 to 4.
Every activity is one step. Here is where this one fits.
Take Away Teddy Picnic gives subtraction its earliest and friendliest shape: some teddies were at the picnic, some have gone home, and the question is simply how many are still there. Each card tells one short story — five teddies, two go home — and the child drags or taps it into the group showing how many are left. Framing subtraction as a story rather than as a written sum matters at this age, because a child who cannot yet read a minus sign can follow perfectly well what happens when friends leave a picnic, and understanding has to come before notation rather than the other way around. The wording is deliberate too. British and Australian classrooms say take away where American material says subtract, and children taught one phrase should meet that phrase on screen; the game says take away throughout for exactly that reason. Every story is built so at least one teddy always remains, which keeps the answers concrete and avoids the harder idea of zero before a child is ready for it. The answer groups on the board are generated from the stories themselves, so there is never an empty group offered as a trap. Numbers stay within ten at every level. Cards can be dragged with a finger or a mouse, or selected and placed by tap and keyboard alone, and each placement is announced to screen readers. There is no sign-up, no advertising to children, and progress stays on the device.
Chosen by the skills this activity practises.
A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 90 seconds.
Answer options are shown as large buttons. Tap and drag, or use the mouse on desktop. Any input method works — touch, mouse or keyboard.
Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.
Each level has 5 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Everything you need to know before your child starts playing.
Tiny Explorers · Ages 2 to 4
Tap the caterpillar numbers in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
Children tap the numbers in counting order from one upward, building early number recognition and one-to-one counting.
Tiny Explorers · Ages 2 to 4
Pop bubbles in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
Drag each object into its matching colour bucket to learn sorting for ages 2 to 4.