Tiny Explorers · Ages 2 to 4
Caterpillar Crunch
Tap the caterpillar numbers in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
All Tiny Explorers gamesTap the ten frame showing the right number to build instant quantity recognition for ages 2 to 4.
Every activity is one step. Here is where this one fits.
Ten Frame Tap teaches subitising — recognising how many are there without counting one by one — using the ten frame, the single most widely used early-years number model in the US, UK, Canadian and Australian curricula. Two or three ten frames drift gently across the screen, each holding a different number of counters, and the child taps the one that matches the number called for. Crucially, the frames show counters only and never the numeral: if the digit were printed on the frame the task would become matching symbols rather than reading a quantity, which is a completely different and far less valuable skill. Counters fill the top row from left to right before the bottom row begins, which is what makes a ten frame readable at a glance. A child soon learns to see seven as a full row of five and two more, rather than counting seven separate dots, and that five-and-some structure is the foundation of every mental addition strategy that follows. Difficulty grows only by widening the number range, from one to six at the first level up to the full one to ten at the fifth, and by adding one more frame to choose between. Drift speed stays gentle throughout and freezes entirely for children who have reduced motion turned on. Correct taps bring a soft chime and a burst of sparkles; wrong taps are silent, cost nothing, and simply invite another look. The game runs in any modern browser with no app to install and no sign-up, shows no advertising to children, and stores progress only on the device, so a shared family tablet raises no privacy question. It pairs naturally with our counting and number recognition worksheets for offline practice of the same frames.
Chosen by the skills this activity practises.
A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 60 seconds.
Answer options are shown as large buttons. Tap or click the correct option. Any input method works — touch, mouse or keyboard.
Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.
Each level has 5 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Everything you need to know before your child starts playing.
Tiny Explorers · Ages 2 to 4
Tap the caterpillar numbers in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
Children tap the numbers in counting order from one upward, building early number recognition and one-to-one counting.
Tiny Explorers · Ages 2 to 4
Pop bubbles in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
Drag each object into its matching colour bucket to learn sorting for ages 2 to 4.