Logic Masters · Ages 11 to 12
Two-Step Equation Blitz
Solve two-step equations against a friendly timer in a quantum reactor control center, for ages 11 to 12.
Logic Masters · Ages 11 to 12
All Logic Masters gamesAdd and subtract positive and negative numbers against the clock. For ages 11 to 12.
Every activity is one step. Here is where this one fits.
Integer Add Subtract Vault is the first of our Logic Masters games and it targets the single most reliable place where a confident arithmetic student suddenly starts getting things wrong. The cause is not difficulty in any ordinary sense — it is that two entirely different minus signs are in play at once. One means subtract, an instruction to do something; the other means negative, a property of the number itself. Written down they look identical, and an expression like 3 minus negative 5 contains both. Children cope by inventing rules, and the rules they invent tend to work on the examples they were shown and fail elsewhere: two minuses make a plus is repeated confidently by students who then apply it to negative three plus negative four and produce seven. This game therefore uses all four combinations deliberately — adding a negative, subtracting a positive, subtracting a negative, and starting from a negative — rather than the two that appear most often in textbooks. A pupil who meets only the common cases builds exactly the fragile rules described above. The wrong answers are the sign errors themselves: the right magnitude with the wrong sign, and the result of treating a double negative as a subtraction, so a slip in reasoning is caught rather than accidentally landing on the right answer. Subtracting a negative, the hardest case, is held back until the third level. Free, no sign-up, no advertising to children, progress kept on the device.
Chosen by the skills this activity practises.
An equation with a missing answer — for example "4 + 1 = ?" — is shown in large text. A timer bar starts counting down from 50 seconds.
Four answer options are shown as large buttons. Tap an answer, or press keys 1–4 on the keyboard.
Each consecutive correct answer increases your streak counter. A streak of 5 or more turns the flame icon orange and awards a streak bonus to your XP for that level.
Each level has 8 questions. Complete them correctly to earn the full level XP (+10 XP, plus up to +10 XP perfect bonus). Your progress is saved automatically between sessions.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Everything you need to know before your child starts playing.
Logic Masters · Ages 11 to 12
Solve two-step equations against a friendly timer in a quantum reactor control center, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Read cube and cuboid models, toggle their nets, and calculate volume and surface area on a space colony build site, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Spin a weighted wheel, track outcomes, and compare experimental with theoretical probability at a research institute, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Complete Pythagorean triples on a grid in an ancient geometry archive, finding each missing side, for ages 11 to 12.