Logic Masters · Ages 11 to 12
Two-Step Equation Blitz
Solve two-step equations against a friendly timer in a quantum reactor control center, for ages 11 to 12.
Logic Masters · Ages 11 to 12
All Logic Masters gamesFind the HCF and the LCM of two numbers, then check them against each other. For ages 11 to 12.
Every activity is one step. Here is where this one fits.
LCM HCF Ladder Climb asks for both answers from the same pair of numbers, and then for a check that ties them together. Producing both in one round is the whole design, because the difficulty here is almost never the arithmetic — it is that highest common factor and lowest common multiple are four words that all sound like each other, and students who can compute both perfectly well still routinely give the one that was not asked for. Being forced to produce both, from the same starting point, in the same round, is what makes the distinction stick in a way that reciting definitions does not. The third row is where the game earns its place. The highest common factor multiplied by the lowest common multiple always equals the product of the two original numbers, without exception, and a student who has verified that a dozen times has acquired something genuinely useful: a way of checking their own answer that requires no help and no answer key. If HCF times LCM does not come to the product, one of the two is wrong, and they know it immediately rather than at the end of a test. Each row carries a clue naming what is being asked and a hint that shows the prime factors rather than the answer. The distractors offered are the two original numbers and their sum, which is what a student produces when the words have blurred. Free, no sign-up, no advertising to children.
Chosen by the skills this activity practises.
A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 140 seconds.
Answer options are shown as large buttons. Tap and drag, or use the mouse on desktop. Any input method works — touch, mouse or keyboard.
Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.
Each level has 4 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Everything you need to know before your child starts playing.
Logic Masters · Ages 11 to 12
Solve two-step equations against a friendly timer in a quantum reactor control center, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Read cube and cuboid models, toggle their nets, and calculate volume and surface area on a space colony build site, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Spin a weighted wheel, track outcomes, and compare experimental with theoretical probability at a research institute, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Complete Pythagorean triples on a grid in an ancient geometry archive, finding each missing side, for ages 11 to 12.