Tiny Explorers · Ages 2 to 4
Caterpillar Crunch
Tap the caterpillar numbers in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
All Tiny Explorers gamesFill the missing box in a part, part, whole bar model to split totals up to 10, for ages 2 to 4.
Every activity is one step. Here is where this one fits.
Part Part Whole Boxes uses the bar model that runs through primary maths teaching in the US, UK, Canada and Australia, introduced at the earliest point a child can meet it. Three boxes appear: two parts and the whole they make together. One box is empty, and the child taps it and then chooses a number to fill it from the small set offered. At the first level the empty box is always one of the parts, which is the easier direction — the whole is visible, one part is visible, and the missing part can be worked out by counting on. From the second level the whole itself can be the empty box, which asks the same fact the other way round and is exactly what a fact family means: five and two make seven, so seven take away two is five, and these are one piece of knowledge rather than two. Building that flexibility early is what makes number bonds stick, and it is the reason the bar model is drawn rather than the sum being written out. Totals grow from five at the first level to ten at the fifth, staying inside the range a kindergarten child is working in. Only a handful of numbers is offered to place at a time, so the choice is never overwhelming, and a wrong placement simply flashes and can be tried again with nothing lost. Every box and every number can be reached by tapping or with the keyboard alone, and each is announced clearly to screen readers. The game needs no sign-up, shows no advertising to children, and keeps progress on the device.
Chosen by the skills this activity practises.
A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 90 seconds.
Answer options are shown as large buttons. Tap and drag, or use the mouse on desktop. Any input method works — touch, mouse or keyboard.
Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.
Each level has 5 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Everything you need to know before your child starts playing.
Tiny Explorers · Ages 2 to 4
Tap the caterpillar numbers in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
Children tap the numbers in counting order from one upward, building early number recognition and one-to-one counting.
Tiny Explorers · Ages 2 to 4
Pop bubbles in counting order to build number recognition for ages 2 to 4.
Tiny Explorers · Ages 2 to 4
Drag each object into its matching colour bucket to learn sorting for ages 2 to 4.