Little Learners · Ages 5 to 7

All Little Learners games

Balance the Equation Scales

Place the number that makes each beam balance, as in 5 plus 3 equals 4 plus what. For ages 5 to 7.

Drag dropBalance the equation on a beam~8 min per level5 levelsAll devices
  • Free · no account required
  • COPPA compliant
  • +10 XP per level
  • 5 levels
  • Plays on all devices
  • Curriculum-aligned

The learning journey

Every activity is one step. Here is where this one fits.

  1. Play(you are here)Learn the idea in a game
  2. PractiseLock it in on paper
  3. ReviewCome back and keep it sharp
  4. MasterTake on a harder challenge
  5. AchieveEarn a certificate

About Balance the Equation Scales

Balance the Equation Scales exists because of one misconception that is almost universal and almost never addressed. A child who has only ever seen sums written left to right learns, quite reasonably, that the equals sign means write the answer next. Show that child 5 plus 3 equals 4 plus something and a very large proportion will answer eight, because they have read the first three symbols, produced the answer, and stopped. They are not being careless; they have learned a rule that happens to be wrong. This game puts equations on beams, with the missing number sometimes on the right and both sides holding expressions, so the equals sign has to mean what it actually means: these two sides weigh the same. Repairing that reading in grade 2 is one of the strongest predictors of whether algebra makes sense three years later, when the same symbol starts carrying letters. Each round offers several beams and a set of number cards, and every beam needs a different number, so there is exactly one correct arrangement and no card can be placed by luck. Numbers grow with the level and stay inside twenty. Cards can be dragged with a finger or mouse, or selected and placed by tap or keyboard alone, with each placement announced to screen readers. Free, no sign-up, no advertising to children, progress kept on the device.

Chosen by the skills this activity practises.

A hand for grown-ups

Before you start
Have something countable nearby. Being able to check "3 and 2 really is 5" by counting builds trust in the maths.
While they work
If a sum is hard, suggest counting on from the bigger number rather than counting both from one. It is a real strategy, not a crutch.
Afterwards
Try one together out loud, talking through how you worked it out. Hearing an adult think aloud is genuinely useful.
Watch out for
Counting both numbers from one every time. Nudge gently towards "start at the bigger one and count on".
Away from the screen
Add up small shopping items, or dots on two dice. Board games with dice are addition practice in disguise.

How to play

  1. A question appears on screen

    A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 100 seconds.

  2. Choose the correct answer

    Answer options are shown as large buttons. Tap and drag, or use the mouse on desktop. Any input method works — touch, mouse or keyboard.

  3. Build your streak

    Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.

  4. Finish the level

    Each level has 5 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.

🎓 Curriculum

Curriculum alignment

Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.

  • United StatesCommon Core State Standards for Mathematics · addition, number-bondsAligned to addition, number-bonds number and operations objectives.
  • United KingdomNational Curriculum for England — Maths · addition, number-bondsAligned to addition, number-bonds number and operations objectives.
  • AustraliaAustralian Curriculum v9.0 — Mathematics · addition, number-bondsAligned to addition, number-bonds number and operations objectives.
  • CanadaPan-Canadian Provincial Standards · addition, number-bondsAligned to addition, number-bonds number and operations objectives.
❓ FAQ

Common questions from parents & teachers

Everything you need to know before your child starts playing.

  • Because they have learned that the equals sign means write the answer next. They read the first three symbols, produce the answer and stop. It is a wrong rule, not carelessness.

More Little Learners games

View all
  • Speed

    Little Learners · Ages 5 to 7

    Addition Lightning

    Build addition fluency with timed quick-fire sums for ages 5 to 7.

    10 levels+50 XP
    ProgressNot started
    10 levels · IntermediatePlay
  • Speed

    Little Learners · Ages 5 to 7

    Doubles Speed Flash

    Build fast recall of doubles facts with timed quick-fire questions for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay
  • Builder

    Little Learners · Ages 5 to 7

    Hundred Chart Builder

    Fill the missing numbers in the hundred chart to build number sense for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay
  • Simulation

    Little Learners · Ages 5 to 7

    Birthday Cake Sim

    Share cake slices equally among plates to meet early division and fractions for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay