Little Learners · Ages 5 to 7

All Little Learners games

Number Bond Snap Speed

Timed recall of the number bonds to 20, against a friendly clock. For ages 5 to 7.

SpeedNumber bonds to 20 recalled at speed~6 min per level5 levelsAll devices
  • Free · no account required
  • COPPA compliant
  • +10 XP per level
  • 5 levels
  • Plays on all devices
  • Curriculum-aligned

The learning journey

Every activity is one step. Here is where this one fits.

  1. Play(you are here)Learn the idea in a game
  2. PractiseLock it in on paper
  3. ReviewCome back and keep it sharp
  4. MasterTake on a harder challenge
  5. AchieveEarn a certificate

About Number Bond Snap Speed

Number Bond Snap Speed is about recall rather than working out. The bonds to 20 are a small, fixed set of facts, and the difference between a child who can produce them instantly and one who has to count up each time is enormous — not because speed matters for its own sake, but because every mental strategy built on top of them assumes they are already there. Bridging through ten, subtracting from twenty, column methods that regroup and most mental addition well into the junior grades all quietly depend on these pairs being available without thought. A child still calculating them is spending their attention on the foundation instead of on the thing being taught. This game therefore does something our Addition Bond Flip game deliberately does not: it puts a clock on it. That memory game is about finding pairs and thinking; this one is about producing a bond before the bar runs down, and the two complement each other rather than overlapping. The timer is generous and eases further at the lower levels, wrong answers cost nothing and move straight on, and any level can be replayed as often as a child likes — the aim is confident recall, not pressure. The remaining time is announced to screen readers on demand and spoken aloud at the final few seconds rather than every second, which would make the game unusable. Free, no sign-up, no advertising to children, progress kept on the device.

Chosen by the skills this activity practises.

A hand for grown-ups

Before you start
Have something countable nearby. Being able to check "3 and 2 really is 5" by counting builds trust in the maths.
While they work
If a sum is hard, suggest counting on from the bigger number rather than counting both from one. It is a real strategy, not a crutch.
Afterwards
Try one together out loud, talking through how you worked it out. Hearing an adult think aloud is genuinely useful.
Watch out for
Counting both numbers from one every time. Nudge gently towards "start at the bigger one and count on".
Away from the screen
Add up small shopping items, or dots on two dice. Board games with dice are addition practice in disguise.

How to play

  1. A question appears on screen

    An equation with a missing answer — for example "4 + 1 = ?" — is shown in large text. A timer bar starts counting down from 45 seconds.

  2. Tap or press the correct answer

    Four answer options are shown as large buttons. Tap an answer, or press keys 1–4 on the keyboard.

  3. Build your streak

    Each consecutive correct answer increases your streak counter. A streak of 5 or more turns the flame icon orange and awards a streak bonus to your XP for that level.

  4. Complete the level to finish

    Each level has 8 questions. Complete them correctly to earn the full level XP (+10 XP, plus up to +10 XP perfect bonus). Your progress is saved automatically between sessions.

🎓 Curriculum

Curriculum alignment

Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.

  • United StatesCommon Core State Standards for Mathematics · number-bonds, fluency, additionAligned to number-bonds, fluency, addition number and operations objectives.
  • United KingdomNational Curriculum for England — Maths · number-bonds, fluency, additionAligned to number-bonds, fluency, addition number and operations objectives.
  • AustraliaAustralian Curriculum v9.0 — Mathematics · number-bonds, fluency, additionAligned to number-bonds, fluency, addition number and operations objectives.
  • CanadaPan-Canadian Provincial Standards · number-bonds, fluency, additionAligned to number-bonds, fluency, addition number and operations objectives.
❓ FAQ

Common questions from parents & teachers

Everything you need to know before your child starts playing.

  • Not for its own sake. Bridging, column methods and most mental strategies assume the bonds are already there — a child still calculating them is spending attention on the foundation instead of the lesson.

More Little Learners games

View all
  • Speed

    Little Learners · Ages 5 to 7

    Addition Lightning

    Build addition fluency with timed quick-fire sums for ages 5 to 7.

    10 levels+50 XP
    ProgressNot started
    10 levels · IntermediatePlay
  • Speed

    Little Learners · Ages 5 to 7

    Doubles Speed Flash

    Build fast recall of doubles facts with timed quick-fire questions for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay
  • Builder

    Little Learners · Ages 5 to 7

    Hundred Chart Builder

    Fill the missing numbers in the hundred chart to build number sense for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay
  • Simulation

    Little Learners · Ages 5 to 7

    Birthday Cake Sim

    Share cake slices equally among plates to meet early division and fractions for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay