Logic Masters · Ages 11 to 12
Two-Step Equation Blitz
Solve two-step equations against a friendly timer in a quantum reactor control center, for ages 11 to 12.
Logic Masters · Ages 11 to 12
All Logic Masters gamesWork an expression down step by step, with brackets and indices in the right order. For ages 11 to 12.
Every activity is one step. Here is where this one fits.
BIDMAS Priority Tower asks what an expression becomes after each step, rather than merely which step comes first. That is the difference between this and our Order of Operations Circuit, and it is a real one: deciding the order is a Grade 5 skill, while carrying the evaluation through as the expression shrinks under you is a Grade 6 one. A child can name the correct order confidently and still lose their place halfway through a four-step expression, and it is the second failure this game is built to catch. Indices are what make it genuinely harder. An index is small, easy to overlook, and easy to misread: three times four squared reads left to right as though the three fours were being squared, which gives 144 rather than 48. The result is far enough out to be obviously wrong and children produce it constantly, because nothing about reading order warns them. Working the tower one row at a time forces the index to be dealt with before the multiplication rather than swept along with it. The name matters too. BIDMAS is the British and Australian form, BODMAS is used in parts of the same curricula, and PEMDAS is American; a student searching for help finds far less under the first two despite them covering the same rule, which is why this game carries the BIDMAS name. Brackets appear from the third level. Free, no sign-up, no advertising to children.
Chosen by the skills this activity practises.
A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 140 seconds.
Answer options are shown as large buttons. Tap and drag, or use the mouse on desktop. Any input method works — touch, mouse or keyboard.
Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.
Each level has 4 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Everything you need to know before your child starts playing.
Logic Masters · Ages 11 to 12
Solve two-step equations against a friendly timer in a quantum reactor control center, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Read cube and cuboid models, toggle their nets, and calculate volume and surface area on a space colony build site, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Spin a weighted wheel, track outcomes, and compare experimental with theoretical probability at a research institute, for ages 11 to 12.
Logic Masters · Ages 11 to 12
Complete Pythagorean triples on a grid in an ancient geometry archive, finding each missing side, for ages 11 to 12.