Smart Starters · Ages 8 to 10
Mixed Number Speed Dash
Race between frozen research stations by adding and subtracting mixed numbers against a friendly timer, for ages 8 to 10.
Smart Starters · Ages 8 to 10
All Smart Starters gamesSolve a chain of locked maths puzzles to complete a rainforest conservation mission, for ages 8 to 10.
Every activity is one step. Here is where this one fits.
Rainforest Rescue Escape is a conservation mission told as a multi-stage escape room. Children solve a chain of locked educational checkpoints — multiplication, long division, fraction comparison, decimals, and geometry — and each correct answer unlocks the next zone of the rainforest until the rescue is complete. It is built for ages 8 to 10 (grade 4 and grade 5) with clear instructions, large touch targets, and a hint on every stage, so children can play independently or alongside a parent. Because the stages span several topics in a single run, the game rewards flexible, multi-step problem solving and helps children carry strategies across different kinds of maths rather than practising one skill in isolation. A locked progress rail shows which challenges are solved, which is current, and which remain, giving a clear sense of momentum and achievement. Correct answers bring encouraging sounds and adventure effects, while mistakes are never punished and simply invite another try with the hint available, which keeps confidence high. Difficulty grows step by step so the challenge always matches the child, supporting steady, progressive learning across the upper-primary curriculum used in the US, UK, Canada, and Australia. The game runs in any modern browser with no app to install, no sign-up, and no advertising shown to children. Progress is saved only on the device and appears in the Parent Dashboard, so families can follow growth without any data leaving the browser. It pairs well with our Smart Starters mixed-practice worksheets for offline reinforcement of the same skills.
Chosen by the skills this activity practises.
A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 120 seconds.
Answer options are shown as large buttons. Tap or click the correct option. Any input method works — touch, mouse or keyboard.
Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.
Each level has 5 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.
Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.
Smart Starters · Ages 8 to 10
Race between frozen research stations by adding and subtracting mixed numbers against a friendly timer, for ages 8 to 10.
Smart Starters · Ages 8 to 10
Complete number sequences on a grid inside an ancient puzzle vault, filling missing values to unlock each chamber, for ages 8 to 10.
Smart Starters · Ages 8 to 10
Drag fraction stone tablets onto their simplest-form targets inside an ancient temple, matching equivalent fractions, for ages 8 to 10.
Smart Starters · Ages 8 to 10
Solve angle clues on an evidence grid at a detective agency, placing the right number of degrees to crack each case, for ages 8 to 10.