Little Learners · Ages 5 to 7

All Little Learners games

Array Builder Garden

Build a garden array in rows and columns and read the total. For ages 5 to 7.

BuilderBuild a multiplication array in rows and columns~8 min per level5 levelsAll devices
  • Free · no account required
  • COPPA compliant
  • +10 XP per level
  • 5 levels
  • Plays on all devices
  • Curriculum-aligned

The learning journey

Every activity is one step. Here is where this one fits.

  1. Play(you are here)Learn the idea in a game
  2. PractiseLock it in on paper
  3. ReviewCome back and keep it sharp
  4. MasterTake on a harder challenge
  5. AchieveEarn a certificate

About Array Builder Garden

Array Builder Garden lays a garden bed out in rows of equal length and numbers the plants in order. Every plant is filled in except the last in each row, and those are what the child places. That choice is the whole design. Filling every cell in a four by five bed would be twenty taps of busywork that teaches nothing; filling only the row ends means the numbers the child places are 5, 10, 15, 20 — which is skip counting along the array, and which makes visible that every row adds exactly the same amount and that the final number is rows times columns. The array is the single most useful picture in early multiplication because it shows commutativity for free: the same bed read as rows of five or as columns of four contains the same plants, and a child who has looked at one has a much easier time believing that four fives and five fours are the same. Beds grow from two rows of two up to four rows of five, and both dimensions vary independently so no child settles into expecting a square. Numbers are placed from a short palette, everything is operable by tap or keyboard, every cell is announced to screen readers with its position, and a wrong placement flashes and can be replaced with nothing lost. This game feeds directly into the Grade 3 multiplication content. Free, no sign-up, no advertising to children, progress kept on the device.

Chosen by the skills this activity practises.

A hand for grown-ups

Before you start
Think of it as groups: "4 × 3" is four groups of three. Have something you can arrange into equal groups.
While they work
Skip-counting (3, 6, 9, 12…) is a solid way in before facts are memorised. Let them use it — speed comes later.
Afterwards
Spot arrays in real life together — eggs in a box, tiles on a floor. Rows-and-columns is multiplication you can see.
Watch out for
Treating it as harder addition and losing track. Grouping objects physically keeps the "equal groups" idea in view.
Away from the screen
Lay out objects in rows and columns and count them two ways. Cooking with doubled recipes is multiplication too.

How to play

  1. A question appears on screen

    A maths question is shown in large text at the centre of the play area. A timer bar begins counting down from 120 seconds.

  2. Choose the correct answer

    Answer options are shown as large buttons. Tap and drag, or use the mouse on desktop. Any input method works — touch, mouse or keyboard.

  3. Build your streak

    Each consecutive correct answer increases your streak. A longer streak lights up the flame icon and adds a bonus multiplier to the XP you earn for the level.

  4. Finish the level

    Each level has 4 questions. Complete them to earn the full level reward (+10 XP, plus up to +10 XP for a perfect run). Progress is saved locally and shown on the Parent Dashboard.

🎓 Curriculum

Curriculum alignment

Mapped to national curriculum frameworks so teachers and parents can match practice to school standards.

  • United StatesCommon Core State Standards for Mathematics · multiplication, equal-groupsAligned to multiplication, equal-groups number and operations objectives.
  • United KingdomNational Curriculum for England — Maths · multiplication, equal-groupsAligned to multiplication, equal-groups number and operations objectives.
  • AustraliaAustralian Curriculum v9.0 — Mathematics · multiplication, equal-groupsAligned to multiplication, equal-groups number and operations objectives.
  • CanadaPan-Canadian Provincial Standards · multiplication, equal-groupsAligned to multiplication, equal-groups number and operations objectives.
❓ FAQ

Common questions from parents & teachers

Everything you need to know before your child starts playing.

  • Because those numbers are 5, 10, 15, 20 — skip counting along the array. Filling every cell would be busywork; filling the row ends is the part that carries the idea.

More Little Learners games

View all
  • Speed

    Little Learners · Ages 5 to 7

    Addition Lightning

    Build addition fluency with timed quick-fire sums for ages 5 to 7.

    10 levels+50 XP
    ProgressNot started
    10 levels · IntermediatePlay
  • Speed

    Little Learners · Ages 5 to 7

    Doubles Speed Flash

    Build fast recall of doubles facts with timed quick-fire questions for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay
  • Builder

    Little Learners · Ages 5 to 7

    Hundred Chart Builder

    Fill the missing numbers in the hundred chart to build number sense for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay
  • Simulation

    Little Learners · Ages 5 to 7

    Birthday Cake Sim

    Share cake slices equally among plates to meet early division and fractions for ages 5 to 7.

    5 levels+40 XP
    ProgressNot started
    5 levels · BeginnerPlay